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Aspose.3D for .NET 20.10 Release Notes

Improvements and Changes

KeySummaryCategory
THREEDNET-737Add primitive support in A3DW export/import.New feature
THREEDNET-732Aspose.3D has a texture error when generating GLTF, but there is no problem saving it as FBXBug fix
THREEDNET-738Add color table support in RVM file.Improvement
THREEDNET-739Support for 7.7/Binary/Autodesk FBXImprovement

API changes

Added new file formats to class Aspose.ThreeD.FileFormat:

    public static readonly Aspose.ThreeD.FileFormat FBX7600ASCII;
    public static readonly Aspose.ThreeD.FileFormat FBX7600Binary;
    public static readonly Aspose.ThreeD.FileFormat FBX7700ASCII;
    public static readonly Aspose.ThreeD.FileFormat FBX7700Binary;

Now you can export the scene to FBX 7.6/7.7 in ASCII/Binary mode.

Sample code:

    Scene scene = new Scene(new Pyramid());
    scene.Save("fbx7.7.fbx", FileFormat.FBX7700ASCII);

Added new class Aspose.ThreeD.Formats.A3DWSaveOptions

    /// <summary>
    /// Save options for A3DW format.
    /// </summary>
    public class A3DWSaveOptions : SaveOptions
    {
        /// <summary>
        /// Export meta data associated with Scene/Node to client
        /// Default value is true
        /// </summary>
        public bool ExportMetaData { get; set; }

        /// <summary>
        /// If this property is non-null, only the properties of Scene/Node that start with this prefix will be exported, and the prefix will be removed.
        /// </summary>
        public string MetaDataPrefix { get; set; }
    }

The new A3DWSaveOptions allows you to export asset info and properties to A3DW file.

This is used with our new incoming web renderer.

    Scene scene = new Scene();
    scene.RootNode.CreateChildNode(new Pyramid()).SetProperty("rvm:No", "347923");
    scene.Save("test.a3dw", new A3DWSaveOptions() { MetaDataPrefix = "rvm:" });


 
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