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Aspose.3D for .NET 18.1 - January 2018

Other Improvements and Changes

KeySummaryCategory
THREEDNET-331Add new entity - Rectangular torus supportNew feature
THREEDNET-323Import an ASE documentNew feature
THREEDNET-327Invalid transform for RVM file with multiple primitives under same node.Bug
THREEDNET-325RVM file with sloped cylinder is not supported.Bug
THREEDNET-324Cannot import an RVM fileBug

Public API and Backwards Incompatible Changes

See the list of any changes made to the public API such as added, renamed, removed or deprecated members as well as any non-backward compatible change made to Aspose.3D for .NET. If you have concerns about any change listed, please raise it on the Aspose.3D support forum.

Adds ASE member to Aspose.ThreeD.FileFormat class

This is used to identify the input format of the file while loading a scene from stream or file name.

C#

 public static readonly Aspose.ThreeD.FileFormat ASE;

Sample code

 Scene scene = new Scene();

scene.Open("test.ase", FileFormat.ASE);

Adds CenterScene property to Aspose.ThreeD.A3DObject class

The default value is false, if this is true, then Aspose.3D API will try to center the scene by moving the root node.

C#

 Scene scene = new Scene();

scene.Open("test.rvm", new RvmLoadOptions() {CenterScene = true});

Adds a new class Aspose.ThreeD.Entities.RectangularTorus

It allows user to place a parameterized rectangular torus into the scene, this can be converted to ordinal mesh/triangle mesh during saving the scene into different supported file formats.

C#

 /// <summary>

/// Parameterized rectangular torus.

/// </summary>

public class RectangularTorus : Primitive

{

    /// <summary>

    /// The inner radius of the rectangular torus

    /// Default value is 17

    /// </summary>

    public double InnerRadius { get; set; }

    /// <summary>

    /// The outer radius of the rectangular torus

    /// Default value is 20

    /// </summary>

    public double OuterRadius { get; set; }

    /// <summary>

    /// The height of the rectangular torus.

    /// Default value is 20

    /// </summary>

    public double Height { get; set; }

    /// <summary>

    /// The total angle of the arc, measured in radian.

    /// Default value is PI

    /// </summary>

    public double Arc { get; set; }

    /// <summary>

    /// The start angle of the arc, measured in radian.

    /// Default value is 0

    /// </summary>

    public double AngleStart { get; set; }

    /// <summary>

    /// The radial segments, default value is 10

    /// </summary>

    public int RadialSegments { get; set; }

    /// <summary>

    /// Constructor of <see cref="RectangularTorus"/>

    /// </summary>

    public RectangularTorus();

    /// <summary>

    /// Constructor of <see cref="RectangularTorus"/>

    /// </summary>

    public RectangularTorus(string name);

    /// <summary>

    /// Convert this primitive to <see cref="Mesh"/>

    /// </summary>

    /// <returns></returns>

    public Mesh ToMesh();

}

Sample code:

C#

 RectangularTorus rt = new RectangularTorus();

rt.InnerRadius = 17;

rt.OuterRadius = 22;

rt.Height = 30;

rt.Arc = Math.PI * 0.5;

Scene scene = new Scene();

scene.RootNode.CreateChildNode(rt);

scene.Save("rtorus.obj", FileFormat.WavefrontOBJ);

The generated rtorus.obj looks like:

todo:image_alt_text

Usage Examples

Please check the list of help topics added or updated in the Aspose.3D Wiki docs:

  1. Create and Read an Existing 3D Scene
  2. Create rectangular Torus in 3D Scene


 
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