Custom preset
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You can use a built-in preset as-is, or customize parameters by creating a class that extends PresetCoreBase or by modifying a preset instance before creating the API.
Extend a built-in preset
Derive from an existing preset and override or set properties in the constructor:
using Aspose.LLM.Abstractions.Parameters.Presets;
using Aspose.LLM.Abstractions.Models;
public class MyQwenPreset : Qwen25Preset
{
public MyQwenPreset()
{
ContextParameters.ContextSize = 8192;
BaseModelInferenceParameters.GpuLayers = 0; // CPU only
}
}
// Use it
using var api = AsposeLLMApi.Create(new MyQwenPreset());
Create a preset from base
For full control, extend PresetCoreBase and set all required properties (model source, context size, chat template, etc.):
public class MyPreset : PresetCoreBase
{
public MyPreset()
{
BaseModelSourceParameters.HuggingFaceRepoId = "your/repo";
BaseModelSourceParameters.HuggingFaceFileName = "model.gguf";
ContextParameters.ContextSize = 4096;
// ... set other parameters
}
}
Refer to existing presets in the codebase (e.g. Qwen25Preset, Gemma3Preset) for typical values. See Presets and Supported presets for more information.