Notatki wydania Aspose.PSD dla .NET 21.10
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Ta strona zawiera notatki wydania dla Aspose.PSD dla .NET 21.10
Klucz | Podsumowanie | Kategoria |
---|---|---|
PSDNET-128 | Wsparcie dla mechanizmu inteligentnych filtrów | Funkcja |
PSDNET-414 | Wsparcie dla Fxid/FEidResource | Funkcja |
PSDNET-556 | Błąd podczas ładowania AliasStructure | Błąd |
PSDNET-948 | Zmiana czcionki i koloru dla warstwy tekstowej PSD | Błąd |
PSDNET-971 | Dodanie możliwości własnego tworzenia warstwy z maską wektorową | Udoskonalenie |
Zmiany w publicznym API
Dodane API:
- P:Aspose.PSD.FileFormats.Psd.Layers.SmartObjects.SmartObjectLayer.SmartFilters
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.#ctor
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.Name
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.FilterId
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.Distribution
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.AmountNoise
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.IsMonochromatic
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.AddNoiseSmartFilter.FilterType
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.GaussianBlurSmartFilter
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.GaussianBlurSmartFilter.#ctor
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.GaussianBlurSmartFilter.Name
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.GaussianBlurSmartFilter.FilterId
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.GaussianBlurSmartFilter.Radius
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.GaussianBlurSmartFilter.FilterType
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.NoiseDistribution
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.NoiseDistribution.Uniform
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.NoiseDistribution.Gaussian
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.Name
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.FilterId
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.IsEnabled
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.Opacity
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.BlendMode
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.Apply(Aspose.PSD.RasterImage)
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.ApplyToMask(Aspose.PSD.FileFormats.Psd.Layers.Layer)
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.OnLoad
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.Clone
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.SmartFilter.sourceDescriptor
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.UnknownSmartFilter
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.UnknownSmartFilter.Name
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.Filters.UnknownSmartFilter.FilterId
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.IsEnabled
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.IsValidAtPosition
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.IsMaskEnabled
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.IsMaskLinked
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.IsMaskExtendWithWhite
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.Filters
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.SmartObjectResources.SmartFilters.SmartFilters.UpdateResourceValues
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.#ctor(System.Int32,System.Int32,Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData[])
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.Signature
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.Key
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.PsdVersion
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.Version
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.FilterEffectMasks
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.Length
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.Save(Aspose.PSD.StreamContainer,System.Int32)
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.FEidTypeToolKey
- F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FXidResource.FXidTypeToolKey
- T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.#ctor(System.String,Aspose.PSD.Rectangle,System.Int32,System.Int32,Aspose.PSD.FileFormats.Psd.Layers.ChannelInformation[],Aspose.PSD.FileFormats.Psd.Layers.ChannelInformation,Aspose.PSD.Rectangle,Aspose.PSD.FileFormats.Psd.Layers.ChannelInformation)
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.Length
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.GUID
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.Rectangle
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.PixelsDepth
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.MaxChannels
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.Channels
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.UserMask
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.MaskRectangle
- P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.SheetMask
- M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.FilterEffectMaskData.SaveData(Aspose.PSD.StreamContainer)
Usunięte API:
- Brak
Przykłady użycia:
PSDNET-128. Wsparcie dla mechanizmu inteligentnych filtrów
string sourceFilte = "r2_SmartFilters.psd";
string outputPsd = "out_r2_SmartFilters.psd";
void AssertAreEqual(object expected, object actual)
{
if (!object.Equals(expected, actual))
{
throw new Exception("Obiekty nie są równe.");
}
}
using (var image = (PsdImage)Image.Load(sourceFilte))
{
SmartObjectLayer smartObj = (SmartObjectLayer)image.Layers[1];
// edytuj inteligentne filtry
GaussianBlurSmartFilter gaussianBlur = (GaussianBlurSmartFilter)smartObj.SmartFilters.Filters[0];
// sprawdź wartości filtra
AssertAreEqual(3.1, gaussianBlur.Radius);
AssertAreEqual(BlendMode.Dissolve, gaussianBlur.BlendMode);
AssertAreEqual(90d, gaussianBlur.Opacity);
AssertAreEqual(true, gaussianBlur.IsEnabled);
// zaktualizuj wartości filtra
gaussianBlur.Radius = 1;
gaussianBlur.BlendMode = BlendMode.Divide;
gaussianBlur.Opacity = 75;
gaussianBlur.IsEnabled = false;
AddNoiseSmartFilter addNoise = (AddNoiseSmartFilter)smartObj.SmartFilters.Filters[1];
addNoise.Distribution = NoiseDistribution.Uniform;
// dodaj nowe filtry
var filtry = new List<SmartFilter>(smartObj.SmartFilters.Filters);
filtry.Add(new GaussianBlurSmartFilter());
filtry.Add(new AddNoiseSmartFilter());
smartObj.SmartFilters.Filters = filtry.ToArray();
// zastosuj zmiany
smartObj.SmartFilters.UpdateResourceValues();
// Zastosuj filtry
smartObj.SmartFilters.Filters[0].Apply(image.Layers[2]);
smartObj.SmartFilters.Filters[4].ApplyToMask(image.Layers[2]);
image.Save(outputPsd);
}
using (var image = (PsdImage)Image.Load(outputPsd))
{
SmartObjectLayer smartObj = (SmartObjectLayer)image.Layers[1];
GaussianBlurSmartFilter gaussianBlur = (GaussianBlurSmartFilter)smartObj.SmartFilters.Filters[0];
// sprawdź wartości filtra
AssertAreEqual(1d, gaussianBlur.Radius);
AssertAreEqual(BlendMode.Divide, gaussianBlur.BlendMode);
AssertAreEqual(75d, gaussianBlur.Opacity);
AssertAreEqual(false, gaussianBlur.IsEnabled);
AssertAreEqual(true, smartObj.SmartFilters.Filters[5] is GaussianBlurSmartFilter);
AssertAreEqual(true, smartObj.SmartFilters.Filters[6] is AddNoiseSmartFilter);
}
PSDNET-414. Wsparcie dla Fxid/FEidResource
string inputFilePath = "psdnet414_3.psd";
string output = "out_psdnet414_3.psd";
int resLength = 1144;
int maskLength = 369;
void AssertAreEqual(object expected, object actual, string message = null)
{
if (!object.Equals(expected, actual))
{
throw new FormatException(message ?? "Obiekty nie są równe.");
}
}
using (var psdImage = (PsdImage)Image.Load(inputFilePath))
{
FXidResource fXidResource = (FXidResource)psdImage.GlobalLayerResources[3];
AssertAreEqual(resLength, fXidResource.Length);
foreach (var maskData in fXidResource.FilterEffectMasks)
{
AssertAreEqual(maskLength, maskData.Length);
}
psdImage.Save(output);
}
// sprawdź po zapisaniu
using (var psdImage = (PsdImage)Image.Load(output))
{
FXidResource fXidResource = (FXidResource)psdImage.GlobalLayerResources[3];
AssertAreEqual(resLength, fXidResource.Length);
foreach (var maskData in fXidResource.FilterEffectMasks)
{
AssertAreEqual(maskLength, maskData.Length);
}
}
PSDNET-556. Błąd podczas ładowania AliasStructure
string srcFile = "Aspose.psd";
string outputPsd = "out_Aspose.psd";
string outputPng = "out_Aspose.png";
void AssertAreEqual(object expected, object actual, string message = null)
{
if (!object.Equals(expected, actual))
{
throw new FormatException(message ?? "Obiekty nie są równe.");
}
}
using (var image = (PsdImage)Image.Load(srcFile))
{
LnkeResource lnkeResource = (LnkeResource)image.GlobalLayerResources[3];
LiFeDataSource dataSource = (LiFeDataSource)lnkeResource[0];
AssertAreEqual(2484L, dataSource.Length);
foreach (var warstwa in image.Layers)
{
if (warstwa is TextLayer)
{
TextLayer textLayer = warstwa as TextLayer;
textLayer.UpdateText("Test", Aspose.PSD.Color.Black);
}
}
image.Save(outputPsd);
image.Save(outputPng, new PngOptions() { ColorType = PngColorType.GrayscaleWithAlpha });
}
PSDNET-948. Zmień czcionkę i kolor dla warstwy tekstowej PSD
string sourceFileName = "fontExamples948.psd";
string testFontsFolder = "Fonts";
string outputPng = "output.png";
FontSettings.SetFontsFolder(testFontsFolder);
using (PsdImage image = (PsdImage)Aspose.PSD.Image.Load(sourceFileName))
{
foreach (var warstwa in image.Layers)
{
var warstwaTekstu = warstwa as TextLayer;
if (warstwaTekstu != null)
{
ITextPortion kawalekTekstu = warstwaTekstu.TextData.Items[0];
kawalekTekstu.Style.FillColor = Color.BlueViolet;
warstwaTekstu.TextData.UpdateLayerData();
}
}
image.Save(outputPng, new PngOptions());
}
PSDNET-971. Dodanie możliwości tworzenia warstwy z maską wektorową
public void CreatingVectorPathExample()
{
string fileName = "PathExample2.psd";
string outputPsd = "out_CreatingVectorPathExampleTest.psd";
string outputPng = "out_CreatingVectorPathExampleTest.png";
using (var psdImage = (PsdImage)Image.Load(fileName))
{
VectorDataProvider.RemoveVectorPathDataFromLayer(psdImage.Layers[2]);
// tworzenie obiektu VectorPath dla istniejącej warstwy bez danych ścieżki wektorowej.
VectorPath vectorPath = VectorDataProvider.CreateVectorPathForLayer(psdImage.Layers[1]);
// Ustaw kolor wypełnienia ścieżki wektorowej
vectorPath.FillColor = Color.MediumPurple;
// dodaj nowy kształt
PathShape newShape = new PathShape();
newShape.Points.Add(new BezierKnot(new PointF(65, 175), true));
newShape.Points.Add(new BezierKnot(new PointF(65, 210), true));
newShape.Points.Add(new BezierKnot(new PointF(190, 210), true));
newShape.Points.Add(new BezierKnot(new PointF(190, 175), true));
vectorPath.Shapes.Add(newShape);
// zaktualizuj dane ścieżki w warstwie
VectorDataProvider.UpdateLayerFromVectorPath(psdImage.Layers[1], vectorPath, true);
// tworzenie obiektu VectorPath dla nowej warstwy.
FillLayer layer2 = FillLayer.CreateInstance(Aspose.PSD.FileFormats.Psd.Layers.FillSettings.FillType.Color);
layer2.DisplayName = "Layer 2";
psdImage.AddLayer(layer2);
VectorPath vectorPath2 = VectorDataProvider.CreateVectorPathForLayer(layer2);
// Ustaw kolor wypełnienia ścieżki wektorowej
vectorPath2.FillColor = Color.IndianRed;
// dodaj nowy kształt
PathShape newShape2 = new PathShape();
newShape2.Points.Add(new BezierKnot(new PointF(50, 150), true));
newShape2.Points.Add(new BezierKnot(new PointF(100, 200), true));
newShape2.Points.Add(new BezierKnot(new PointF(0, 200```)
vectorPath2.Shapes.Add(newShape2);
// zaktualizuj dane ścieżki w warstwie
VectorDataProvider.UpdateLayerFromVectorPath(layer2, vectorPath2, true);
psdImage.Save(outputPsd);
psdImage.Save(outputPng, new PngOptions() { ColorType = Aspose.PSD.FileFormats.Png.PngColorType.TruecolorWithAlpha });
}
}
#region Edytor ścieżki wektorowej (Tutaj umieszczone są klasy do edycji ścieżek wektorowych).
/// <summary>
/// Klasa zapewniająca pracę między <see cref="Warstwa"/> a <see cref="VectorPath"/>.
/// </summary>
public static class VectorDataProvider
{
/// <summary>
/// Tworzy instancję <see cref="VectorPath"/> na podstawie zasobów z warstwy wejściowej.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
/// <returns>instancję <see cref="VectorPath"/> na podstawie zasobów z warstwy wejściowej.</returns>
public static VectorPath CreateVectorPathForLayer(Warstwa psdLayer)
{
VectorPathDataResource pathResource = FindVectorPathDataResource(psdLayer, true);
SoCoResource socoResource = FindSoCoResource(psdLayer, true);
VectorPath vectorPath = new VectorPath(pathResource);
if (socoResource != null)
{
vectorPath.FillColor = socoResource.Color;
}
return vectorPath;
}
/// <summary>
/// Aktualizuje zasoby warstwy wejściowej z instancji <see cref="VectorPath"/>, lub zamienia je na nowy zasób ścieżki i aktualizuje.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
/// <param name="vectorPath">Ścieżka wektorowa.</param>
/// <param name="createIfNotExist">Jeśli zasoby nie istnieją, dla <see cref="true"/> tworzy nowy zasób, w przeciwnym razie zwraca <see cref="null"/>.</param>
public static void UpdateLayerFromVectorPath(Warstwa psdLayer, VectorPath vectorPath, bool createIfNotExist = false)
{
VectorPathDataResource pathResource = FindVectorPathDataResource(psdLayer, createIfNotExist);
VogkResource vogkResource = FindVogkResource(psdLayer, createIfNotExist);
SoCoResource socoResource = FindSoCoResource(psdLayer, createIfNotExist);
UpdateResources(pathResource, vogkResource, socoResource, vectorPath);
ReplaceVectorPathDataResourceInLayer(psdLayer, pathResource, vogkResource, socoResource);
}
/// <summary>
/// Usuwa dane ścieżki wektorowej z warstwy wejściowej.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
public static void RemoveVectorPathDataFromLayer(Warstwa psdLayer)
{
List<LayerResource> oldResources = new List<LayerResource>(psdLayer.Resources);
List<LayerResource> newResources = new List<LayerResource>();
for (int i = 0; i < oldResources.Count; i++)
{
LayerResource resource = oldResources[i];
if (resource is VectorPathDataResource || resource is VogkResource || resource is SoCoResource)
{
continue;
}
else
{
newResources.Add(resource);
}
}
psdLayer.Resources = newResources.ToArray();
}
/// <summary>
/// Aktualizuje dane zasobów z instancji <see cref="VectorPath"/>.
/// </summary>
/// <param name="pathResource">Zasób ścieżki.</param>
/// <param name="vogkResource">Zasób danych oryginalnych ścieżki wektorowej.</param>
/// <param name="socoResource">Zasób koloru jednolitego.</param>
/// <param name="vectorPath">Ścieżka wektorowa.</param>
private static void UpdateResources(VectorPathDataResource pathResource, VogkResource vogkResource, SoCoResource socoResource, VectorPath vectorPath)
{
pathResource.Version = vectorPath.Version;
pathResource.IsNotLinked = vectorPath.IsNotLinked;
pathResource.IsDisabled = vectorPath.IsDisabled;
pathResource.IsInverted = vectorPath.IsInverted;
List<VectorShapeOriginSettings> originSettings = new List<VectorShapeOriginSettings>();
List<VectorPathRecord> path = new List<VectorPathRecord>();
path.Add(new PathFillRuleRecord(null));
path.Add(new InitialFillRuleRecord(vectorPath.IsFillStartsWithAllPixels));
for (ushort i = 0; i < vectorPath.Shapes.Count; i++)
{
PathShape shape = vectorPath.Shapes[i];
shape.ShapeIndex = i;
path.AddRange(shape.ToVectorPathRecords());
originSettings.Add(new VectorShapeOriginSettings() { IsShapeInvalidated = true, OriginIndex = i });
}
pathResource.Paths = path.ToArray();
vogkResource.ShapeOriginSettings = originSettings.ToArray();
socoResource.Color = vectorPath.FillColor;
}
/// <summary>
/// Zamienia zasoby w warstwie na zaktualizowane lub nowe.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
/// <param name="pathResource">Zasób ścieżki.</param>
/// <param name="vogkResource">Zasób danych oryginalnych ścieżki wektorowej.</param>
/// <param name="socoResource">Zasób koloru jednolitego.</param>
private static void ReplaceVectorPathDataResourceInLayer(Warstwa psdLayer, VectorPathDataResource pathResource, VogkResource vogkResource, SoCoResource socoResource)
{
bool pathResourceExist = false;
bool vogkResourceExist = false;
bool socoResourceExist = false;
List<LayerResource> resources = new List<LayerResource>(psdLayer.Resources);
for (int i = 0; i < resources.Count; i++)
{
LayerResource resource = resources[i];
if (resource is VectorPathDataResource)
{
resources[i] = pathResource;
pathResourceExist = true;
}
else if (resource is VogkResource)
{
resources[i] = vogkResource;
vogkResourceExist = true;
}
else if (resource is SoCoResource)
{
resources[i] = socoResource;
socoResourceExist = true;
}
}
if (!pathResourceExist)
{
resources.Add(pathResource);
}
if (!vogkResourceExist)
{
resources.Add(vogkResource);
}
if (!socoResourceExist)
{
resources.Add(socoResource);
}
psdLayer.Resources = resources.ToArray();
}
/// <summary>
/// Znajduje zasób <see cref="VectorPathDataResource"/> w zasobach warstwy wejściowej.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
/// <param name="createIfNotExist">Jeśli zasób nie istnieje, dla <see cref="true"/> tworzy nowy zasób, w przeciwnym razie zwraca <see cref="null"/>.</param>
/// <returns>Zasób <see cref="VectorPathDataResource"/>.</returns>
private static VectorPathDataResource FindVectorPathDataResource(Warstwa psdLayer, bool createIfNotExist)
{
VectorPathDataResource pathResource = null;
foreach (var resource in psdLayer.Resources)
{
if (resource is VectorPathDataResource)
{
pathResource = (VectorPathDataResource)resource;
break;
}
}
if (createIfNotExist && pathResource == null)
{
pathResource = new VmskResource();
}
return pathResource;
}
/// <summary>
/// Znajduje zasób <see cref="VogkResource"/> w zasobach warstwy wejściowej.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
/// <param name="createIfNotExist">Jeśli zasób nie istnieje, dla <see cref="true"/> tworzy nowy zasób, w przeciwnym razie zwraca <see cref="null"/>.</param>
/// <returns>Zasób <see cref="VogkResource"/>.</returns>
private static VogkResource FindVogkResource(Warstwa psdLayer, bool createIfNotExist)
{
VogkResource vogkResource = null;
foreach (var resource in psdLayer.Resources)
{
if (resource is VogkResource)
{
vogkResource = (VogkResource)resource;
break;
}
}
if (createIfNotExist && vogkResource == null)
{
vogkResource = new VogkResource();
}
return vogkResource;
}
/// <summary>
/// Znajduje zasób <see cref="SoCoResource"/> w zasobach warstwy wejściowej.
/// </summary>
/// <param name="psdLayer">Warstwa psd.</param>
/// <param name="createIfNotExist">Jeśli zasób nie istnieje, dla <see cref="true"/> tworzy nowy zasób, w przeciwnym razie zwraca <see cref="null"/>.</param>
/// <returns>Zasób <see cref="SoCoResource"/>.</returns>
private static SoCoResource FindSoCoResource(Warstwa psdLayer, bool createIfNotExist)
{
SoCoResource socoResource = null;
foreach (var resource in psdLayer.Resources)
{
if (resource is SoCoResource)
{
socoResource = (SoCoResource)resource;
break;
}
}
if (createIfNotExist && socoResource == null)
{
socoResource = new SoCoResource();
}
return socoResource;
}
}
/// <summary>
/// Węzeł krzywej Beziera, zawiera jeden punkt kotwicy i dwa punkty kontrolne.
/// </summary>
public class BezierKnot
{
/// <summary>
/// Inicjalizuje nową instancję klasy <see cref="BezierKnot" />.
/// </summary>
/// <param name="anchorPoint">Punkt kotwicy.</param>
/// <param name="controlPoint1">Pierwszy punkt kontrolny.</param>
/// <param name="controlPoint2">Drugi punkt kontrolny.</param>
/// <param name="isLinked">Wartość wskazująca, czy ten węzeł jest połączony.</param>
public BezierKnot(PointF anchorPoint, PointF controlPoint1, PointF controlPoint2, bool isLinked)
{
this.AnchorPoint = anchorPoint;
this.ControlPoint1 = controlPoint1;
this.ControlPoint2 = controlPoint2;
this.IsLinked = isLinked;
}
/// <summary>
/// Inicjalizuje nową instancję klasy <see cref="BezierKnot" /> na podstawie <see cref="BezierKnotRecord"/>.
/// </summary>
/// <param name="bezierKnotRecord">Rekord <see cref="BezierKnotRecord"/>.</param>
public BezierKnot(BezierKnotRecord bezierKnotRecord)
{
```