Aspose.PSD for .NET 22.5 - 发行说明

关键 摘要 类别
PSDNET-952 在ILayerEffect接口中添加EffectType属性 功能
PSDNET-1146 重构ChannelData类 增强
PSDNET-657 使DropShadowEffect的不透明度属性起作用 错误
PSDNET-825 在特定情况下通过透明层不正确绘制调整图层 错误
PSDNET-1168 改进Colorize方法。Colorize gray + 当饱和度不是100时设置正确的颜色 错误
文章 如何在Docker中运行Aspose.PSD 文档

公共API更改

已添加的API:

  • M:Aspose.PSD.FileFormats.Psd.Layers.ChannelInformation.#ctor(Aspose.PSD.FileFormats.Psd.CompressionMethod,System.Int32,System.Int32)
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.ILayerEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.InnerShadowEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.ColorOverlayEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.DropShadowEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.StrokeEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.GradientOverlayEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.PatternOverlayEffect.EffectType
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerEffects.OuterGlowEffect.EffectType
  • T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.DropShadow
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.OuterGlow
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.PatternOverlay
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.GradientOverlay
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.ColorOverlay
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.Satin
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.InnerGlow
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.InnerShadow
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.Stroke
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.Lfx2Resources.LayerEffectsTypes.BevelEmboss

已移除的API:

  • M:Aspose.PSD.FileFormats.Psd.Layers.ChannelInformation.#ctor
  • M:Aspose.PSD.FileFormats.Psd.Layers.Layer.Equals(System.Object)

使用示例:

PSDNET-657. 使DropShadowEffect的不透明度属性起作用

string inputFile = "input.psd";
string outputImage20 = "outputImage20.png";
string outputImage200 = "outputImage200.png";

using (PsdImage psdImage = (PsdImage)Image.Load(inputFile, new LoadOptions()))
{
    Layer workLayer = psdImage.Layers[1];

    DropShadowEffect dropShadowEffect = workLayer.BlendingOptions.AddDropShadow();
    dropShadowEffect.Distance = 0;
    dropShadowEffect.Size = 8;

    // 不透明度 = 20 的示例
    dropShadowEffect.Opacity = 20;
    psdImage.Save(outputImage20, new PngOptions());

    // 不透明度 = 200 的示例
    dropShadowEffect.Opacity = 200;
    psdImage.Save(outputImage200, new PngOptions());
}

PSDNET-825. 在特定情况下通过透明层不正确绘制调整图层

string sourceFile = "input_825.psd";
string outputPng = "out_psdnet825.png";

using (var psdImage = (PsdImage)Image.Load(sourceFile))
{
    foreach (var item in psdImage.Layers)
    {
        item.IsVisible = false;
    }
    var layer = psdImage.Layers[3];
    psdImage.Layers[1].IsVisible = true;
    psdImage.Layers[3].IsVisible = true;
    psdImage.Layers[4].IsVisible = true;
    psdImage.Layers[7].IsVisible = true;

    var width = layer.Width;
    var height = layer.Height;
    var layerBounds = new Rectangle(layer.Left, layer.Top, width, height);
    var bounds = new Rectangle(0, 0, width, height);
    var image = new PsdImage(bounds.Width, bounds.Height);

    image.SaveArgb32Pixels(bounds, psdImage.LoadArgb32Pixels(layerBounds));

    image.Save(outputPng, new PngOptions());
}

PSDNET-952. 在ILayerEffect接口中添加EffectType属性

string inputFile = "input.psd";
string outputWithout = "outputWithout.png";
string outputWith = "outputWith.png";

using (PsdImage psdImage = (PsdImage)Image.Load(inputFile, new LoadOptions()))
{
    psdImage.Save(outputWithout, new PngOptions());

    Layer workLayer = psdImage.Layers[1];

    DropShadowEffect dropShadowEffect = workLayer.BlendingOptions.AddDropShadow();
    dropShadowEffect.Distance = 0;
    dropShadowEffect.Size = 8;
    dropShadowEffect.Opacity = 20;

    foreach (ILayerEffect iEffect in workLayer.BlendingOptions.Effects)
    {
        if (iEffect.EffectType == LayerEffectsTypes.DropShadow)
        {
            // 已捕获
            psdImage.Save(outputWith, new PngOptions());
        }
    }
}

PSDNET-1168. 改进Colorize方法。Colorize gray + 当饱和度不是100时设置正确的颜色

string srcFile = "Colorize.psd";            
string outputSimple = "output_simple.png";
string outputColorize = "output_colorize.png";

using (var psdImage = (PsdImage)Image.Load(srcFile))
{
    // 没有Colorize属性的图像
    psdImage.Save(outputSimple, new PngOptions() { ColorType = PngColorType.TruecolorWithAlpha });
    
    // 设置Colorize属性
    foreach (Layer layer in psdImage.Layers)
    {
        if (layer is HueSaturationLayer)
        {
            HueSaturationLayer hueSaturationLayer = (HueSaturationLayer)layer;
            hueSaturationLayer.Colorize = true;
            break;
        }
    }
    
    // 设置了Colorize属性的图像
    psdImage.Save(outputColorize, new PngOptions() { ColorType = PngColorType.TruecolorWithAlpha });
}