Slide Transition
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This article demonstrates applying slide transition effects and timings with Aspose.Slides for C++.
Add a Slide Transition
Apply a fade transition effect to the first slide.
static void AddSlideTransition()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
// Apply a fade transition.
slide->get_SlideShowTransition()->set_Type(TransitionType::Fade);
presentation->Dispose();
}
Access a Slide Transition
Read the transition type currently assigned to a slide.
static void AccessSlideTransition()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
slide->get_SlideShowTransition()->set_Type(TransitionType::Push);
// Access the transition type.
auto type = slide->get_SlideShowTransition()->get_Type();
presentation->Dispose();
}
Remove a Slide Transition
Clear any transition effect by setting the type to None.
static void RemoveSlideTransition()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
slide->get_SlideShowTransition()->set_Type(TransitionType::Fade);
// Remove transition by setting none.
slide->get_SlideShowTransition()->set_Type(TransitionType::None);
presentation->Dispose();
}
Set Transition Duration
Specify how long the slide is displayed before advancing automatically.
static void SetTransitionDuration()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
slide->get_SlideShowTransition()->set_AdvanceOnClick(true);
slide->get_SlideShowTransition()->set_AdvanceAfterTime(2000); // In milliseconds.
presentation->Dispose();
}