Slide Transition

This article demonstrates applying slide transition effects and timings with Aspose.Slides for C++.

Add a Slide Transition

Apply a fade transition effect to the first slide.

static void AddSlideTransition()
{
    auto presentation = MakeObject<Presentation>();

    auto slide = presentation->get_Slide(0);

    // Apply a fade transition.
    slide->get_SlideShowTransition()->set_Type(TransitionType::Fade);

    presentation->Dispose();
}

Access a Slide Transition

Read the transition type currently assigned to a slide.

static void AccessSlideTransition()
{
    auto presentation = MakeObject<Presentation>();

    auto slide = presentation->get_Slide(0);

    slide->get_SlideShowTransition()->set_Type(TransitionType::Push);

    // Access the transition type.
    auto type = slide->get_SlideShowTransition()->get_Type();

    presentation->Dispose();
}

Remove a Slide Transition

Clear any transition effect by setting the type to None.

static void RemoveSlideTransition()
{
    auto presentation = MakeObject<Presentation>();

    auto slide = presentation->get_Slide(0);

    slide->get_SlideShowTransition()->set_Type(TransitionType::Fade);

    // Remove transition by setting none.
    slide->get_SlideShowTransition()->set_Type(TransitionType::None);

    presentation->Dispose();
}

Set Transition Duration

Specify how long the slide is displayed before advancing automatically.

static void SetTransitionDuration()
{
    auto presentation = MakeObject<Presentation>();

    auto slide = presentation->get_Slide(0);

    slide->get_SlideShowTransition()->set_AdvanceOnClick(true);
    slide->get_SlideShowTransition()->set_AdvanceAfterTime(2000); // In milliseconds.

    presentation->Dispose();
}