Create Polygon In Mesh
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Create Polygon In Mesh
Aspose.3D for Java allows creating a polygon in a mesh. In order to use the functionality, the API offers createPolygon method of Mesh class. Using CreatePolygon method you can create an optimized Triangle or Quad polygon without allocating extra memory. The following code snippet shows how to use this functionality.
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// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-Java | |
// Initialize Mesh | |
Mesh mesh = new Mesh(); | |
//The old CreatePolygon needs to create a temporary array for holding the face indices | |
//mesh.createPolygon(new int[] { 0, 1, 2 }); | |
//The new overloads doesn't need extra allocation, and it's optimized internally. | |
mesh.createPolygon(0, 1, 2); | |
//Or You can create a polygon using 4 vertices(quad) | |
//mesh.CreatePolygon(0, 1, 2, 3); |