Aztec Code is a 2D barcode type that allows encoding alphanumeric characters and streams of bytes. Aztec Code barcodes are composed of square modules that create individual patterns in the center of a barcode image. These so-called bulls-eye signs facilitate barcode detection and scanning. This type supports Reed-Solomon error correction to assure data integrity and completeness. It benefits from high reading accuracy and data density.
The Aztec Code barcode type supports three subtypes:
- Full-Range Aztec Code - allows encoding up to 3,832 numerical or 3,067 alphanumeric symbols or 1,914 bytes
- Compact Aztec Code - allows encoding up to 110 numerical or 89 alphanumeric symbols or 53 bytes
- Aztec Rune - allows encoding values from 0 to 255 and is mainly used to label objects in Augmented Reality systems
- Auto: identifies the most suitable Aztec Code type with the data capacity that is sufficient to encode data passed through the setCodeText method
- Compact: allows generating Compact Aztec Code barcodes with at most 4 layers and 27x27 modules
- FullRange: creates Full-Range Aztec Code barcodes with at most 32 layers and 151x151 modules
- Rune: generates Aztec Rune barcodes with at most 11x11 modules and can encode only numerical symbols from 0 to 255
Following Aztec Code barcode images have been generated through various generation modes.
The following code sample shows how to specify the preferred generation mode for Aztec Code.
Encoding Byte Streams
In Aspose.BarCode for Android via Java, streams of bytes can be encoded as Aztec Code barcodes. To display the text label, it is required to call the setTwoDDisplayText method of class CodetextParameters.
Encoding Unicode Symbols
In Aspose.BarCode for Android via Java, Unicode symbols can be encoded using the setCodeTextEncoding method of class AztecParameters. This method is applicable to all Aztec Code barcodes except Rune.
Error Correction Settings
Aztec Code barcodes include recovery information that can occupy from 5 to 95% of the entire encoded data stream. It is recommended to set this parameter to 23%. To select the required error correction level, it is necessary to use the setAztecErrorLevel method of class AztecParameters.
Following barcode images have been created using various error correction levels.
Error Correction Level
Is Set to 5
Is Set to 50
Aspect Ratio Settings
Aspect Ratio is defined as the ratio between the barcode width and height. To modify proportions using the X and Y coordinates, Aspose.BarCode for Android via Java provides the setAspectRatio method of class AztecParameters. AspectRatio is determined as a relative coefficient to the value of XDimension. In general, it is recommended to set AspectRatio equal to 1. If the proportions of Aztec Code barcodes to be generated need to be adjusted, the setAspectRatio method can be used to do this.
Following barcodes have been generated with various values of the aspect ratio.
|Aspect Ratio||Is Set to 1||Is Set to 0.5|