Create Scene with Primitive 3D Shapes
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Aspose.3D for Java API has support of primitive 3D shapes. All parameterized primitives will be converted to mesh automatically while saving in any supported output file format.
Build Scene from Primitive 3D Shapes
Modeling is the process of pure creation and Aspose.3D API supports creating a scene with primitive 3D shapes.
Programming Sample
This code example creates a scene with primitive 3D shapes and save in the FBX file.
// The path to the documents directory.
String MyDir = RunExamples.getDataDir();
// Initialize a Scene object
Scene scene = new Scene();
// Create a Box model
scene.getRootNode().createChildNode("box", new Box());
// Create a Cylinder model
scene.getRootNode().createChildNode("cylinder", new Cylinder());
// Save drawing in the FBX format
MyDir = MyDir + RunExamples.getOutputFilePath("test.fbx");
scene.save(MyDir, FileFormat.FBX7500ASCII);