Connector
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Shows how to connect shapes with connectors and change their targets using Aspose.Slides for .NET.
Add a Connector
Insert a connector shape between two points on the slide.
static void Add_Connector()
{
using var pres = new Presentation();
var slide = pres.Slides[0];
var conn = slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);
}
Access a Connector
Retrieve the first connector shape added to a slide.
static void Access_Connector()
{
using var pres = new Presentation();
var slide = pres.Slides[0];
slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);
var connector = slide.Shapes.OfType<IConnector>().First();
}
Remove a Connector
Delete a connector from the slide.
static void Remove_Connector()
{
using var pres = new Presentation();
var slide = pres.Slides[0];
var conn = slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);
slide.Shapes.Remove(conn);
}
Reconnect Shapes
Attach a connector to two shapes by assigning start and end targets.
static void Reconnect_Shapes()
{
using var pres = new Presentation();
var slide = pres.Slides[0];
var shape1 = slide.Shapes.AddAutoShape(ShapeType.Rectangle, 0, 0, 50, 50);
var shape2 = slide.Shapes.AddAutoShape(ShapeType.Rectangle, 100, 100, 50, 50);
var conn = slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);
conn.StartShapeConnectedTo = shape1;
conn.EndShapeConnectedTo = shape2;
}