Connector

Shows how to connect shapes with connectors and change their targets using Aspose.Slides for .NET.

Add a Connector

Insert a connector shape between two points on the slide.

static void Add_Connector()
{
    using var pres = new Presentation();
    var slide = pres.Slides[0];

    var conn = slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);
}

Access a Connector

Retrieve the first connector shape added to a slide.

static void Access_Connector()
{
    using var pres = new Presentation();
    var slide = pres.Slides[0];
    slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);

    var connector = slide.Shapes.OfType<IConnector>().First();
}

Remove a Connector

Delete a connector from the slide.

static void Remove_Connector()
{
    using var pres = new Presentation();
    var slide = pres.Slides[0];
    var conn = slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);

    slide.Shapes.Remove(conn);
}

Reconnect Shapes

Attach a connector to two shapes by assigning start and end targets.

static void Reconnect_Shapes()
{
    using var pres = new Presentation();
    var slide = pres.Slides[0];
    var shape1 = slide.Shapes.AddAutoShape(ShapeType.Rectangle, 0, 0, 50, 50);
    var shape2 = slide.Shapes.AddAutoShape(ShapeType.Rectangle, 100, 100, 50, 50);
    var conn = slide.Shapes.AddConnector(ShapeType.BentConnector2, 0, 0, 100, 100);

    conn.StartShapeConnectedTo = shape1;
    conn.EndShapeConnectedTo = shape2;
}