Access and Modify the Display Label of the Linked Ole Object with C++
Possible Usage Scenarios
Microsoft Excel allows you to change the display label of the Ole Object as shown in the following screenshot. You can also access or modify the display label of the Ole object using Aspose.Cells APIs with the GetLabel() and SetLabel(const U16String& value) methods.
Access and Modify the Display Label of the Linked Ole Object
Please see the following sample code, it loads the sample Excel file that contains the Ole Object. The code accesses the Ole Object and changes its Label from Sample APIs to Aspose APIs. Please see the console output given below that shows the effect of the sample code on the sample Excel file for a reference.
Sample Code
#include <iostream>
#include <memory>
#include "Aspose.Cells.h"
using namespace Aspose::Cells;
using namespace Aspose::Cells::Drawing;
int main()
{
Aspose::Cells::Startup();
// Load the sample Excel file
U16String inputFilePath = u"sampleAccessAndModifyLabelOfOleObject.xlsx";
Workbook wb(inputFilePath);
// Access first worksheet
Worksheet ws = wb.GetWorksheets().Get(0);
// Access first Ole Object
OleObject oleObject = ws.GetOleObjects().Get(0);
// Display the Label of the Ole Object
std::cout << "Ole Object Label - Before: " << oleObject.GetLabel().ToUtf8() << std::endl;
// Modify the Label of the Ole Object
oleObject.SetLabel(u"Aspose APIs");
// Save workbook to memory stream
auto ms = wb.SaveToStream();
// Set the workbook reference to null
wb = Workbook();
// Load workbook from memory stream
wb = Workbook(ms);
// Access first worksheet
ws = wb.GetWorksheets().Get(0);
// Access first Ole Object
oleObject = ws.GetOleObjects().Get(0);
// Display the Label of the Ole Object that has been modified earlier
std::cout << "Ole Object Label - After: " << oleObject.GetLabel().ToUtf8() << std::endl;
Aspose::Cells::Cleanup();
return 0;
}
Console Output
Ole Object Label - Before: Sample APIs
Ole Object Label - After: Aspose APIs