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Earlier, text boxes were accessed by index from the Worksheet.GetTextBoxes() collection, but now you can also access the text box by name from this collection. This is a convenient and quick way to access your text box if you already know its name.
The following sample code first creates a text box and assigns it some text and a name. Then, in the next lines, we access the same text box by its name and print its text.
#include <iostream>
#include "Aspose.Cells.h"
using namespace Aspose::Cells;
using namespace Aspose::Cells::Drawing;
int main()
{
Aspose::Cells::Startup();
// Create an object of the Workbook class
Workbook workbook;
// Access first worksheet from the collection
Worksheet sheet = workbook.GetWorksheets().Get(0);
// Add the TextBox to the worksheet
int idx = sheet.GetTextBoxes().Add(10, 10, 10, 10);
// Access newly created TextBox using its index & name it
TextBox tb1 = sheet.GetTextBoxes().Get(idx);
tb1.SetName(u"MyTextBox");
// Set text for the TextBox
tb1.SetText(u"This is MyTextBox");
// Access the same TextBox via its name
TextBox tb2 = sheet.GetTextBoxes().Get(u"MyTextBox");
// Display the text of the TextBox accessed via name
std::cout << tb2.GetText().ToUtf8() << std::endl;
std::cout << "Press any key to continue..." << std::endl;
std::cin.get();
Aspose::Cells::Cleanup();
}
Here is the console output of the above sample code.
This is MyTextBoxAnalyzing your prompt, please hold on...
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