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When the picture is small and does not cover the entire surface of the shape while preserving its quality, you have the option to tile it. Tiling fills the shape surface with a small image by repeating it as if it were a tile.
You can fill the shape surface with an image and tile it using the Shape.Fill.TextureFill.IsTiling property by setting it to true. Please see the following sample code, its sample Excel file as well as the screenshot for reference.

#include <iostream>
#include "Aspose.Cells.h"
using namespace Aspose::Cells;
using namespace Aspose::Cells::Drawing;
int main()
{
Aspose::Cells::Startup();
// Source directory path
U16String srcDir(u"..\\Data\\01_SourceDirectory\\");
// Output directory path
U16String outDir(u"..\\Data\\02_OutputDirectory\\");
// Load sample Excel file
Workbook wb(srcDir + u"sampleTextureFill_IsTiling.xlsx");
// Access first worksheet
Worksheet ws = wb.GetWorksheets().Get(0);
// Access first shape inside the worksheet
Shape sh = ws.GetShapes().Get(0);
// Tile picture as a texture inside the shape
sh.GetFill().GetTextureFill().SetIsTiling(true);
// Save the output Excel file
wb.Save(outDir + u"outputTextureFill_IsTiling.xlsx");
std::cout << "Texture fill tiling applied successfully!" << std::endl;
Aspose::Cells::Cleanup();
}
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