Aspose.PSD за .NET 23.4 - Бележки за изданието

Ключ Резюме Категория
PSDNET-1409 Проектиране на RawColor класа за публичното API, за да се използва в PSD API вместо застарялата Color структура Подобрение
PSDNET-1332 Интегриране на слоя за настройка на картата на градиента от Пробация до основния код на Aspose.PSD Функционалност
PSDNET-1448 Редактирането на текст, използвайки порции текст, не запазва правилния резултат Проблем
PSDNET-1449 Началото и краят на стиловете или параграфите се появяват на неправилното място при редактиране на текстов слой чрез ITextPortion Проблем
PSDNET-1509 Форматирането се премества при редактиране в Photoshop Проблем

Промени в публичното API

Добавени API:

  • T:Aspose.PSD.FileFormats.Psd.Layers.Gradient.GradientKind
  • F:Aspose.PSD.FileFormats.Psd.Layers.Gradient.GradientKind.Solid
  • F:Aspose.PSD.FileFormats.Psd.Layers.Gradient.GradientKind.Noise
  • T:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource
  • M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.#ctor
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Signature
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Key
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Length
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.PsdVersion
  • M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Save(Aspose.PSD.StreamContainer,System.Int32)
  • F:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.TypeToolKey
  • M:Aspose.PSD.FileFormats.Psd.Layers.Layer.Save(System.IO.Stream)
  • P:Aspose.PSD.FileFormats.Psd.Layers.FillSettings.GradientColorPoint.ColorMode
  • M:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.SetPsdVersion(System.UInt16)
  • T:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.#ctor(System.Byte,System.String)
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.PermittedFullNames
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.BitDepth
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.Value
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.Name
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.Description
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent.FullName
  • T:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.#ctor(Aspose.PSD.FileFormats.Psd.Core.RawColor.ColorComponent[])
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.Components
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.GetColorModeName
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.GetBitDepth
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.GetAsInt
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.SetAsInt(System.Int32)
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.GetAsLong
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.SetAsLong(System.Int64)
  • M:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.#ctor(Aspose.PSD.PixelDataFormat,System.Int16)
  • P:Aspose.PSD.FileFormats.Psd.Core.RawColor.RawColor.ColorMode
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Reverse
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Dither
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.GradientName
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.ExpansionCount
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Interpolation
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.GradientMode
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.RndNumberSeed
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.ShowTransparency
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.UseVectorColor
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.Roughness
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.ColorModel
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.ColorPoints
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.TransparencyPoints
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.MinimumColor
  • P:Aspose.PSD.FileFormats.Psd.Layers.LayerResources.GrdmResource.MaximumColor

Премахнати API:

  • Нито едно

Примери за използване:

PSDNET-1332. Интеграция на слоя за настройка на картата на градиента от Пробация в основния код на Aspose.PSD

string sourceFile = "gradient_map_default.psd";
string outputFile = "gradient_map_res.psd";

using (var image = (PsdImage)Image.Load(sourceFile, new PsdLoadOptions()))
{
    Layer layer = image.Layers[1];
    GrdmResource grdmResource = (GrdmResource)layer.Resources[0];

    // проверка на текущите стойности
    AssertAreEqual(false, grdmResource.Reverse);
    AssertAreEqual((ulong)65535, grdmResource.ColorPoints[1].RawColor.Components[2].Value);
    AssertAreEqual((ulong)65535, grdmResource.ColorPoints[1].RawColor.Components[3].Value);

    grdmResource.Reverse = true;
    // Червен цвят за втората точка за цвят на градиента
    grdmResource.ColorPoints[1].RawColor.Components[1].Value = ushort.MaxValue;
    grdmResource.ColorPoints[1].RawColor.Components[2].Value = 0;
    grdmResource.ColorPoints[1].RawColor.Components[3].Value = 0;

    image.Save(outputFile, new PsdOptions());
}

using (var image = (PsdImage)Image.Load(outputFile))
{
    Layer layer = image.Layers[1];
    GrdmResource grdmResource = (GrdmResource)layer.Resources[0];

    // проверка