OLE 物件
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本文示範如何將檔案嵌入為 OLE 物件,並使用 Aspose.Slides for C++ 更新其資料。
新增 OLE 物件
將 PDF 檔案嵌入投影片中。
static void AddOleObject()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
auto pdfData = File::ReadAllBytes(u"doc.pdf");
auto dataInfo = MakeObject<OleEmbeddedDataInfo>(pdfData, u"pdf");
auto oleFrame = slide->get_Shapes()->AddOleObjectFrame(20, 20, 50, 50, dataInfo);
presentation->Dispose();
}
存取 OLE 物件
取得投影片上第一個 OLE 物件框架。
static void AccessOleObject()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
auto pdfData = File::ReadAllBytes(u"doc.pdf");
auto dataInfo = MakeObject<OleEmbeddedDataInfo>(pdfData, u"pdf");
auto oleFrame = slide->get_Shapes()->AddOleObjectFrame(20, 20, 50, 50, dataInfo);
auto firstOleFrame = SharedPtr<IOleObjectFrame>();
for (auto&& shape : slide->get_Shapes())
{
if (ObjectExt::Is<IOleObjectFrame>(shape))
{
firstOleFrame = ExplicitCast<IOleObjectFrame>(shape);
break;
}
}
presentation->Dispose();
}
移除 OLE 物件
從投影片中刪除已嵌入的 OLE 物件。
static void RemoveOleObject()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
auto pdfData = File::ReadAllBytes(u"doc.pdf");
auto dataInfo = MakeObject<OleEmbeddedDataInfo>(pdfData, u"pdf");
auto oleFrame = slide->get_Shapes()->AddOleObjectFrame(20, 20, 50, 50, dataInfo);
slide->get_Shapes()->Remove(oleFrame);
presentation->Dispose();
}
更新 OLE 物件資料
取代已存在 OLE 物件中嵌入的資料。
static void UpdateOleObjectData()
{
auto presentation = MakeObject<Presentation>();
auto slide = presentation->get_Slide(0);
auto pdfData = File::ReadAllBytes(u"doc.pdf");
auto dataInfo = MakeObject<OleEmbeddedDataInfo>(pdfData, u"pdf");
auto oleFrame = slide->get_Shapes()->AddOleObjectFrame(20, 20, 50, 50, dataInfo);
auto newData = File::ReadAllBytes(u"Picture.png");
auto newDataInfo = MakeObject<OleEmbeddedDataInfo>(newData, u"png");
oleFrame->SetEmbeddedData(newDataInfo);
presentation->Dispose();
}