Changer l'orientation de l'avion
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Changer l’orientation de l’avion
Aspose.3D for .NET permet de changer l’orientation d’une scène. Pour changer l’orientation, la propriété de vecteur Up
est introduite dans la classe Plane
. L’extrait de code suivant montre comment modifier l’orientation du plan:
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// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
// Initialize scene object | |
Scene scene = new Scene(); | |
// Set Vector | |
scene.RootNode.CreateChildNode(new Plane() { Up = new Vector3(1, 1, 3) }); | |
//This will generate a plane that has customized orientation | |
scene.Save("ChangePlaneOrientation.obj"); |