Customize RotationOrder in FBX file

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Here’s how you can handle this in Aspose.3D:

var rvm = Scene.FromFile(@"F1234.rvm");
rvm.RootNode.Accept((Node node) =>
{
    node.SetProperty("RotationOrder", 1); //set a custom property, exporter will match this to FBX's property.
    return true; //continue to traverse on other nodes 
});

rvm.Save(@"test.fbx");

In this example:

  1. Create a Scene from a RVM file.
  2. Visit all node in the scene.
  3. Set custom property: The SetProperty method is used to set the RotationOrder property, demonstrating how internal mechanisms can be leveraged to control format-specific features not directly exposed by the public API.
  4. Save the Scene: The scene is saved with the customized RotationOrder.

By using such techniques, Aspose.3D allows developers to fine-tune and control specific features of 3D formats, ensuring that detailed and precise requirements are met in various 3D applications.