Cylinder ile king orking
Oustomize ffffset Top
Aspose.3D for .NET allows customizing Offset Top of a cylinder. In order to use this functionality, you can use Offset
property of Cylinder
class. The following code snippet shows how to customize Offset Top:
// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
// Create a scene | |
Scene scene = new Scene(); | |
// Initialize cylinder | |
var cylinder1 = new Cylinder(2, 2, 10, 20, 1, false); | |
// Set OffsetTop | |
cylinder1.OffsetTop = new Vector3(5, 3, 0); | |
// Create ChildNode | |
scene.RootNode.CreateChildNode(cylinder1).Transform.Translation = new Vector3(10, 0, 0); | |
// Intialze second cylinder without customized OffsetTop | |
var cylinder2 = new Cylinder(2, 2, 10, 20, 1, false); | |
// Create ChildNode | |
scene.RootNode.CreateChildNode(cylinder2); | |
// Save | |
scene.Save("CustomizedOffsetTopCylinder.obj"); |
To sol bir Offsetop op set (5, 3, 0), üst kapak taşındı ve tüm gövde de etkilenir görmek kolaydır.
Customize hearhearhearottom
Aspose.3D for .NET allows customizing shear bottom of a cylinder. In order to use this functionality, you can use ShearBottom
property of Cylinder
class. The following code snippet shows how to customize Shear Bottom:
// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
// Create a scene | |
Scene scene = new Scene(); | |
// Create cylinder 1 | |
var cylinder1 = new Cylinder(2, 2, 10, 20, 1, false); | |
// Customized shear bottom for cylinder 1 | |
cylinder1.ShearBottom = new Vector2(0, 0.83);// shear 47.5deg in xy plane(z-axis) | |
// Add cylinder 1 to the scene | |
scene.RootNode.CreateChildNode(cylinder1).Transform.Translation = new Vector3(10, 0, 0); | |
// Create cylinder 2 | |
var cylinder2 = new Cylinder(2, 2, 10, 20, 1, false); | |
// Add cylinder to without a ShearBottom to the scene | |
scene.RootNode.CreateChildNode(cylinder2); | |
// Save scene | |
scene.Save("CustomizedShearBottomCylinder.obj"); | |
The left cylinder has ShearBottom
to (0, 0.83) while the right one is an ordinal cylinder.
Create Fan-Cylinder
Aspose.3D for .NET allows creating a fan cylinder. In order to use this functionality, you can set GenerateFanCylinder
property of Cylinder
class to true
. The following code snippet shows how to use this functionality:
// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
// Create a scene | |
Scene scene = new Scene(); | |
// Create cylinder 1 | |
var cylinder1 = new Cylinder(2, 2, 10, 20, 1, false); | |
// Customized shear bottom for cylinder 1 | |
cylinder1.ShearBottom = new Vector2(0, 0.83);// shear 47.5deg in xy plane(z-axis) | |
// Add cylinder 1 to the scene | |
scene.RootNode.CreateChildNode(cylinder1).Transform.Translation = new Vector3(10, 0, 0); | |
// Create cylinder 2 | |
var cylinder2 = new Cylinder(2, 2, 10, 20, 1, false); | |
// Add cylinder to without a ShearBottom to the scene | |
scene.RootNode.CreateChildNode(cylinder2); | |
// Save scene | |
scene.Save("CustomizedShearBottomCylinder.obj"); | |
The left cylinder has GenerateFanCylinder = false
and the right one has GenerateFanCylinder = true
.