CancellationToken while loading a 3D scene in C#
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CancellationToken while loading a 3D scene
All open/save methods will have an extra cancellationToken parameter with a default value, so codes that used these methods don’t need to modify to compile.
You can use the CancellationTokenSource
to cancel the save/open task at any time you need, as shown in this C# code example with C# 3D file formats manipulation API:
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// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
CancellationTokenSource cts = new CancellationTokenSource(); | |
Scene scene = new Scene(); | |
cts.CancelAfter(1000); | |
try | |
{ | |
scene.Open("document.fbx" , cts.Token); | |
Console.WriteLine("Import is done within 1000ms"); | |
} | |
catch (ImportException e) | |
{ | |
if (e.InnerException is OperationCanceledException) | |
{ | |
Console.WriteLine("It takes too long time to import, import has been canceled."); | |
} | |
} |