Save 3D Scene as HTML in C#
Overview
This article explains how you can convert 3D files to HTML after loading them into Scene object using C# and covers wide range of topics (considering supported file formats) e.g.
- Convert 3DS to HTML using C#
- Convert FBX to HTML in C#
- Convert STL to HTML in C#
- Convert U3D to HTML in C#
- Convert OBJ to HTML in C#
Save 3D Scene as HTML
Aspose.3D for .NET provides Html5SaveOptions
class to save a save 3D scene as HTML. When you export the scene into HTML5 file, API will export three files, an HTML
file, an Aspose3DWeb file(*.a3dw), and a rendered JavaScript
file. In order to export a3dw file only, you can specify Aspose3DWeb as the export type, and reuse the JavaScript file within your own HTML page. The following C# code snippet shows how to save a 3D scene as HTML.
// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
// Initialize 3D scene | |
var scene = new Scene(); | |
// Create a child node | |
var node = scene.RootNode.CreateChildNode(new Cylinder()); | |
// Set child node properites | |
node.Material = new LambertMaterial() { DiffuseColor = new Vector3(Color.Chartreuse) }; | |
scene.RootNode.CreateChildNode(new Light() { LightType = LightType.Point }).Transform.Translation = new Vector3(10, 0, 10); | |
// Create a Html5SaveOptions | |
var opt = new Html5SaveOptions(); | |
//Turn off the grid | |
opt.ShowGrid = false; | |
//Turn off the user interface | |
opt.ShowUI = false; | |
// Save 3D to HTML5 | |
scene.Save("HtmlSaveOption.html", opt); |
python3 -m http.server
Then open it http://localhost:8000/test.html. The web renderer uses WebGL2, you can use https://get.webgl.org/webgl2/ to check if your browser supports it or not.