以球体半径工作
Contents
[
Hide
]
以球体半径工作
使用 Aspose.3D for Java,您可以设置球体的获取半径。为了获取或设置半径,您可以使用 Sphere
类的 getRadius()
和 setRadius()
方法。以下是设置球体半径的代码示例。
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-Java | |
// initialize a scene | |
Scene scene = new Scene(); | |
// initialize a Sphere | |
Sphere sphere = new Sphere(); | |
// set radius | |
sphere.setRadius(10); | |
// add sphere to the scene | |
scene.getRootNode().createChildNode(sphere); | |
// save scene | |
scene.save("sphere.obj", FileFormat.WAVEFRONTOBJ); |