Save a 3D Document in different 3D Formats using C#
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Overview
The article explains how you can save 3D document in various formats using C# 3D document processing library, including
- Save a 3D Document in FBX format using C# - AutoDesk
- Save a 3D Document in DAE format using C# - Collada
- Save a 3D Document in 3DS format using C# - Discreet 3D Studio
- Save a 3D Document in DRC format using C# - Google Draco
The
Scene
class of the Aspose.3D API represents a 3D document and developers can save its object in any supported file format. To save a 3D Scene, simply use the Scene.Save
method, it accepts a file name with complete path or a file stream object. Aspose.3D API offers another FileFormat
parameter to specify output file format.
Save a 3D Scene in Supported 3D formats
The C# code sample below shows how to save a 3D Scene or document to a stream in various supported 3D formats.
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// For complete examples and data files, please go to https://github.com/aspose-3d/Aspose.3D-for-.NET | |
// Load a 3D document into Aspose.3D | |
Scene scene = new Scene(); | |
// Open an existing 3D scene | |
scene.Open("document.fbx"); | |
// Save Scene to a stream | |
MemoryStream dstStream = new MemoryStream(); | |
scene.Save(dstStream, FileFormat.FBX7500ASCII); | |
// Save Scene to a local path | |
scene.Save("output_out.fbx"); |