Concatenate Quaternions and apply on 3D entities
Quaternions are used to represent an orientation in 3D space. The Concat method exposed by the Quaternion class can be used to combine two quaternions. In this code example, we combine two quaternions and get a third resulting quaternion, and then apply these three quaternions to three cylinders.
This code example combine two quaternions and apply them to different cylinders.
Result in 3ds MAX