Custom Shape
Change a Shape Using Edit Points
Consider a square. In PowerPoint, using edit points, you can
- move the square’s corner in or out
- specify the curvature for a corner or point
- add new points to the square
- manipulate points on the square, etc.
Essentially, you can perform the described tasks on any shape. Using edit points, you get to change a shape or create a new shape from an existing shape.
Shape Editing Tips
Before you start editing PowerPoint shapes through edit points, you might want to consider these points about shapes:
- A shape (or its path) can either be closed or open.
- When a shape is closed, it lacks a start or end point. When a shape is open, it has a beginning and end.
- All shapes consist of at least 2 anchor points linked to each other by lines
- A line is either straight or curved. Anchor points determine the nature of the line.
- Anchor points exist as corner points, straight points, or smooth points:
- A corner point is a point where 2 straight lines join at an angle.
- A smooth point is a point where 2 handles exist in a straight line and the line’s segments join in a smooth curve. In this case, all handles are separated from the anchor point by an equal distance.
- A straight point is a point where 2 handles exist in a straight line and that line’s line segments joins in a smooth curve. In this case, the handles don’t have to be separated from the anchor point by an equal distance.
- By moving or editing anchor points (which changes the angle of lines), you can change the way a shape looks.
To edit PowerPoint shapes through edit points, Aspose.Slides provides the GeometryPath class and IGeometryPath interface.
- A GeometryPath instance represents a geometry path of the IGeometryShape object.
- To retrieve the
GeometryPath
from theIGeometryShape
instance, you can use the IGeometryShape.getGeometryPaths method. - To set the
GeometryPath
for a shape, you can use these methods: IGeometryShape.setGeometryPath for solid shapes and IGeometryShape.setGeometryPaths for composite shapes. - To add segments, you can use the methods under IGeometryPath.
- Using the IGeometryPath.setStroke and IGeometryPath.setFillMode methods, you can set the appearance for a geometry path.
- Using the IGeometryPath.getPathData method, you can retrieve the geometry path of a
GeometryShape
as an array of path segments. - To access additional shape geometry customization options, you can convert GeometryPath to java.awt.Shape
- Use geometryPathToGraphicsPath and graphicsPathToGeometryPath methods (from the ShapeUtil class) to convert GeometryPath to java.awt.Shape back and forth.
Simple Editing Operations
This Java code shows you how to
Add a line to the end of a path
public void lineTo(java.awt.geom.Point2D.Float point);
public void lineTo(float x, float y);
Add a line to a specified position on a path:
public void lineTo(java.awt.geom.Point2D.Float point, long index);
public void lineTo(float x, float y, long index);
Add a cubic Bezier curve at the end of a path:
public void cubicBezierTo(java.awt.geom.Point2D.Float point1, java.awt.geom.Point2D.Float point2, java.awt.geom.Point2D.Float point3);
public void cubicBezierTo(float x1, float y1, float x2, float y2, float x3, float y3);
Add a cubic Bezier curve to the specified position on a path:
public void cubicBezierTo(java.awt.geom.Point2D.Float point1, java.awt.geom.Point2D.Float point2, java.awt.geom.Point2D.Float point3, long index);
public void cubicBezierTo(float x1, float y1, float x2, float y2, float x3, float y3, long index);
Add a quadratic Bezier curve at the end of a path:
public void quadraticBezierTo(java.awt.geom.Point2D.Float point1, java.awt.geom.Point2D.Float point2);
public void quadraticBezierTo(float x1, float y1, float x2, float y2);
Add quadratic Bezier curve to a specified position on a path:
public void quadraticBezierTo(java.awt.geom.Point2D.Float point1, java.awt.geom.Point2D.Float point2, long index);
public void quadraticBezierTo(float x1, float y1, float x2, float y2, long index);
Append a given arc to a path:
public void arcTo(float width, float heigth, float startAngle, float sweepAngle);
Close the current figure of a path:
public void closeFigure();
Set the position for the next point:
public void moveTo(java.awt.geom.Point2D.Float point);
public void moveTo(float x, float y);
Remove the path segment at a given index:
public void removeAt(int index);
Add Custom Points to Shape
- Create an instance of the GeometryShape class and set the ShapeType.Rectangle type.
- Get an instance of the GeometryPath class from the shape.
- Add a new point between the two top points on the path.
- Add a new point between the two bottom points on the path.
- Apply the path to the shape.
This Java code shows you how to add custom points to a shape:
Presentation pres = new Presentation();
try {
GeometryShape shape = (GeometryShape) pres.getSlides().get_Item(0).
getShapes().addAutoShape(ShapeType.Rectangle, 100, 100, 200, 100);
IGeometryPath geometryPath = shape.getGeometryPaths()[0];
geometryPath.lineTo(100, 50, 1);
geometryPath.lineTo(100, 50, 4);
shape.setGeometryPath(geometryPath);
} finally {
if (pres != null) pres.dispose();
}
Remove Points From Shape
- Create an instance of GeometryShape class and set the ShapeType.Heart type.
- Get an instance of the GeometryPath class from the shape.
- Remove the segment for the path.
- Apply the path to the shape.
This Java code shows you how to remove points from a shape:
Presentation pres = new Presentation();
try {
GeometryShape shape = (GeometryShape) pres.getSlides().get_Item(0).
getShapes().addAutoShape(ShapeType.Heart, 100, 100, 300, 300);
IGeometryPath path = shape.getGeometryPaths()[0];
path.removeAt(2);
shape.setGeometryPath(path);
} finally {
if (pres != null) pres.dispose();
}
Create Custom Shape
- Calculate the points for the shape.
- Create an instance of the GeometryPath class.
- Fill the path with the points.
- Create an instance of the GeometryShape class.
- Apply the path to the shape.
This Java shows you how to create a custom shape:
List<Point2D.Float> points = new ArrayList<Point2D.Float>();
float R = 100, r = 50;
int step = 72;
for (int angle = -90; angle < 270; angle += step)
{
double radians = angle * (Math.PI / 180f);
double x = R * Math.cos(radians);
double y = R * Math.sin(radians);
points.add(new Point2D.Float((float)x + R, (float)y + R));
radians = Math.PI * (angle + step / 2) / 180.0;
x = r * Math.cos(radians);
y = r * Math.sin(radians);
points.add(new Point2D.Float((float)x + R, (float)y + R));
}
GeometryPath starPath = new GeometryPath();
starPath.moveTo(points.get(0));
for (int i = 1; i < points.size(); i++)
{
starPath.lineTo(points.get(i));
}
starPath.closeFigure();
Presentation pres = new Presentation();
try {
GeometryShape shape = (GeometryShape) pres.getSlides().get_Item(0).
getShapes().addAutoShape(ShapeType.Rectangle, 100, 100, R * 2, R * 2);
shape.setGeometryPath(starPath);
} finally {
if (pres != null) pres.dispose();
}
Create Composite Custom Shape
- Create an instance of the GeometryShape class.
- Create a first instance of the GeometryPath class.
- Create a second instance of the GeometryPath class.
- Apply the paths to the shape.
This Java code shows you to create a composite custom shape:
Presentation pres = new Presentation();
try {
GeometryShape shape = (GeometryShape) pres.getSlides().get_Item(0).
getShapes().addAutoShape(ShapeType.Rectangle, 100, 100, 200, 100);
GeometryPath geometryPath0 = new GeometryPath();
geometryPath0.moveTo(0, 0);
geometryPath0.lineTo(shape.getWidth(), 0);
geometryPath0.lineTo(shape.getWidth(), shape.getHeight()/3);
geometryPath0.lineTo(0, shape.getHeight() / 3);
geometryPath0.closeFigure();
GeometryPath geometryPath1 = new GeometryPath();
geometryPath1.moveTo(0, shape.getHeight()/3 * 2);
geometryPath1.lineTo(shape.getWidth(), shape.getHeight() / 3 * 2);
geometryPath1.lineTo(shape.getWidth(), shape.getHeight());
geometryPath1.lineTo(0, shape.getHeight());
geometryPath1.closeFigure();
shape.setGeometryPaths(new GeometryPath[] { geometryPath0, geometryPath1});
} finally {
if (pres != null) pres.dispose();
}
Create Custom Shape With Curved Corners
This Java code shows you how to create a custom shape with curved corners (inwards);
float shapeX = 20f;
float shapeY = 20f;
float shapeWidth = 300f;
float shapeHeight = 200f;
float leftTopSize = 50f;
float rightTopSize = 20f;
float rightBottomSize = 40f;
float leftBottomSize = 10f;
Presentation pres = new Presentation();
try {
IAutoShape childShape = pres.getSlides().get_Item(0).getShapes().addAutoShape(
ShapeType.Custom, shapeX, shapeY, shapeWidth, shapeHeight);
GeometryPath geometryPath = new GeometryPath();
Point2D.Float point1 = new Point2D.Float(leftTopSize, 0);
Point2D.Float point2 = new Point2D.Float(shapeWidth - rightTopSize, 0);
Point2D.Float point3 = new Point2D.Float(shapeWidth, shapeHeight - rightBottomSize);
Point2D.Float point4 = new Point2D.Float(leftBottomSize, shapeHeight);
Point2D.Float point5 = new Point2D.Float(0, leftTopSize);
geometryPath.moveTo(point1);
geometryPath.lineTo(point2);
geometryPath.arcTo(rightTopSize, rightTopSize, 180, -90);
geometryPath.lineTo(point3);
geometryPath.arcTo(rightBottomSize, rightBottomSize, -90, -90);
geometryPath.lineTo(point4);
geometryPath.arcTo(leftBottomSize, leftBottomSize, 0, -90);
geometryPath.lineTo(point5);
geometryPath.arcTo(leftTopSize, leftTopSize, 90, -90);
geometryPath.closeFigure();
childShape.setGeometryPath(geometryPath);
pres.save("output.pptx", SaveFormat.Pptx);
} finally {
if (pres!= null) pres.dispose();
}
Find Out If a Shape Geometry Is Closed
A closed shape is defined as one where all its sides connect, forming a single boundary without gaps. Such a shape can be a simple geometric form or a complex custom outline. The following code example shows how to check if a shape geometry is closed:
boolean isGeometryClosed(IGeometryShape geometryShape)
{
Boolean isClosed = null;
for (IGeometryPath geometryPath : geometryShape.getGeometryPaths()) {
int dataLength = geometryPath.getPathData().length;
if (dataLength == 0)
continue;
IPathSegment lastSegment = geometryPath.getPathData()[dataLength - 1];
isClosed = lastSegment.getPathCommand() == PathCommandType.Close;
if (isClosed == false)
return false;
}
return isClosed == true;
}
Convert GeometryPath to java.awt.Shape
- Create an instance of the GeometryShape class.
- Create an instance of the java.awt.Shape class.
- Convert the java.awt.Shape instance to the GeometryPath instance using ShapeUtil.
- Apply the paths to the shape.
This Java code—an implementation of the steps above—demonstrates the GeometryPath to GraphicsPath conversion process:
Presentation pres = new Presentation();
try {
// Create new shape
GeometryShape shape = (GeometryShape)pres.getSlides().get_Item(0).
getShapes().addAutoShape(ShapeType.Rectangle, 100, 100, 300, 100);
// Get geometry path of the shape
IGeometryPath originalPath = shape.getGeometryPaths()[0];
originalPath.setFillMode(PathFillModeType.None);
// Create new graphics path with text
Shape graphicsPath;
Font font = new java.awt.Font("Arial", Font.PLAIN, 40);
String text = "Text in shape";
BufferedImage img = new BufferedImage(100, 100, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = img.createGraphics();
try
{
GlyphVector glyphVector = font.createGlyphVector(g2.getFontRenderContext(), text);
graphicsPath = glyphVector.getOutline(20f, ((float) -glyphVector.getVisualBounds().getY()) + 10);
}
finally {
g2.dispose();
}
// Convert graphics path to geometry path
IGeometryPath textPath = ShapeUtil.graphicsPathToGeometryPath(graphicsPath);
textPath.setFillMode(PathFillModeType.Normal);
// Set combination of new geometry path and origin geometry path to the shape
shape.setGeometryPaths(new IGeometryPath[] { originalPath, textPath });
} finally {
if (pres != null) pres.dispose();
}