Scale geometries of a 3D Scene
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Scale geometries of a single 3D node or all nodes of 3D Scene
Developers can scale only geometries of a 3D node or all nodes of 3D Scene. In order to achieve this, developers can call multiple Scale members of the PolygonModifier
class instance. This is the code example to scale all nodes or single node:
Python
from aspose.threed.utilities import Vector3
from aspose.threed.entities import PolygonModifier, Box
from aspose.threed import Scene
# scale the model in huge-scene.obj by 0.01 and save it to another file:
scene = Scene.from_file("huge-scene.obj")
# create a Box instance
box = scene.root_node.create_child_node("box", Box())
# scale geometries of a single node
PolygonModifier.scale(box, Vector3(0.01));
# scale geometries of all nodes
PolygonModifier.scale(scene, Vector3(0.01));
scene.save("scaled-scene.obj", FileFormat.WAVEFRONT_OBJ)