Concatenate Quaternions and apply on 3D entities
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Aspose.3D for Java, geliştiricilerin bir kuaternionda temsil edilen iki rotasyon dönüşümünü birleştirmelerine izin verir.
Concatenate Quaternions
Quaternions are used to represent an orientation in 3D space. The concat method exposed by the Quaternion
class can be used to combine two quaternions. In this code example, we combine two quaternions and get a third resulting quaternion, and then apply these three quaternions to three cylinders.
Programming ample ample
Kod örneği iki kuaternionu birleştirir ve bunları farklı silindirlere uygular.
3ds MAX esuesuesuesu