Split All Meshes of a Scene Per Material
Developers may require to split all meshes of a scene into several sub meshes per material. The SplitMesh method will not split a mesh of the scene If it has been assigned a single material. Developers can now achieve this by using Aspose.3D for .NET API.
SplitMeshPolicyenum specifies the data policy used in mesh splitting algorithm, it supports two policies, share data between sub-meshes or each sub-mesh has its own data (only used data).
The code sample below splits all meshes of a scene per material. Each sub mesh shares the same direct data and only differs in indices.
Split a Mesh by Specifying the Material
Aspose.3D for .NET API allows developers to split a mesh by manually specifying the material. The split mesh option creates separate objects and each sub mesh will use only one material.
Split the Mesh of Box
This help topic creates a mesh of the box to keep the code comprehensive and short. Developers may construct a mesh manually as narrated in this help topic: Create a 3D Cube Mesh. Furthermore, a box is composed by 6 planes and each plane will become a sub mesh. The code sample below splits a primitive mesh by manually specifying the material.